Our social enterpise


About us

Laser Labs is a small scale developer for educational apps. Our aim is to promote science using well designed and fun apps.

Our endeavour can be traced back to the Gravitational Wave Group at the University of Birmingham where we developed our first applications, from simple simulations to arcade-style games. These were soon used at science fairs by ourselves and by other scientists around the world. The apps work well for attracting an audience and for providing talking points to introduce specific research topics. Our applications became an important element in a highly ranked impact case study for the REF 2014, a regular process for assessing the quality of research in UK higher education institutions.

Laser Labs Games CIC, or Laser Labs for short, was founded to provide the legal structure for bringing our applications to the well known app stores. We are now recreating our applications for modern devices and technologies, and continue to work with research groups to discuss new ideas and to develop new apps to help bringing science to the masses.

Our aims

  • To promote science, to increase the public's scientific literacy, and to facilitate public engagement with research and university knowledge.
  • To design and develop educational apps for the general public and make these available in popular app stores.
  • To work with and advise university research groups to create new applications promoting their research projects and scientific outputs.

Our community interest

Laser Labs is a community interest company (CIC). A CIC is a not-for profit, limited company and a social enterprise, i.e. a business that benefits the community, rather than just the owners or employees. A regulator annually reviews that the activities of a CIC are indeed carried out for the benefit of the community. You can find out more about CIC companies here.


Laser Labs team


Andreas Freise

Founder and director

Andreas is an experimental physicist who spends most of his time designing gravitational wave detectors. He has been an enthusiastic contributor to outreach activities in Birmingham and for the LIGO Scientific Collaboration. Andreas is also the founder and editor in chief of the LIGO Magazine.

Daniel Brown

Founder and director

Daniel is the lead programmer at Laser Labs. Prior to this Daniel developed many of structural and technical aspects of the apps used by the Gravitational Wave Group in Birmingham and developed the financial education games at Fortune and Venture.

Contributors


Nutsinee Kijbunchoo

Artwork

Nutsinee is currently an operations specialist at LIGO Hanford. When not fighting with the detector at night she likes to draw! Visit AntimatterWebcomics.com.

Philip Jones

Programming

Philip is a physics student at the University of Birmingham, who enjoys programming and games. While not busy studying, Phil spends his time tinkering with technology, 3D modelling and cooking.

Katie Goode

Game development advise

Working in the games industry since 2008, Katie is an experienced games designer having worked at studios such as Frontier Developments and Sony London Studio. She has been developing titles from mobile and console to augmented reality. Now Creative Director at her own studio, Triangular Pixels, she partners directly with industry leaders such as Oculus, Google, and Sony, to produce ground breaking and refreshing game play for virtual reality.

Paul Fulda

Artwork and music

Paul is a physicist at the University of Florida who is currently researching optical techniques for gravitational wave detectors, by means of lab experiments and simulations. Paul also plays and records music, and likes to draw and paint in his spare time.


Laser Labs Games CIC trading as Laser Labs is a limited, not-for-profit Community Interest Company, registered in England & Wales, No. 09935041 Registered Office: The Apex, 2 Sheriffs Orchard, Coventry, CV1 3PP, UK.